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Cocos2dx, Test Driven Development and Me

Yes it begins, I’ve restarted my blog, and I’ve started developing a game idea. There I’ve said it and announced it to the world!

I’ve written native iOS, written bits of java and bits of C,C++ over the years for different projects and for this one I decided to try out a few frameworks. My preference was for something that would be cross platform so I didn’t have to fully program in java for Android, and fully do iOS etc. After a brief bit of time playing with lua systems like corona, gideros and moai I found them either closed or restrictive and not as hackable as I’d like.

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